@@ -216,7 +216,7 @@ uint Vehicle::Crash(bool flooded)
SetWindowDirty(WC_VEHICLE_DEPOT, this->tile);
delete this->cargo_payment;
this->cargo_payment = NULL;
assert(this->cargo_payment == NULL); // cleared by ~CargoPayment
return RandomRange(pass + 1); // Randomise deceased passengers.
}
@@ -746,6 +746,7 @@ void Vehicle::PreDestructor()
HideFillingPercent(&this->fill_percent_te_id);
this->CancelReservation(INVALID_STATION, st);
if (this->IsEngineCountable()) {
@@ -2085,6 +2086,7 @@ void Vehicle::LeaveStation()
assert(this->current_order.IsType(OT_LOADING));
/* Only update the timetable if the vehicle was supposed to stop here. */
if (this->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) UpdateVehicleTimetable(this, false);