@@ -1871,7 +1871,7 @@ void Vehicle::UpdateVisualEffect(bool al
default: break;
}
if (default_effect == VE_DEFAULT) {
if (this->type == VEH_TRAIN && Train::From(this)->IsEngine()) {
if (this->type == VEH_TRAIN && !(Train::From(this)->IsWagon() || Train::From(this)->IsArticulatedPart())) {
if (e->u.rail.engclass == 0) {
/* Steam is offset by -4 units */
SB(this->vcache.cached_vis_effect, VE_OFFSET_START, VE_OFFSET_COUNT, VE_OFFSET_CENTRE - 4);
@@ -1955,7 +1955,7 @@ void Vehicle::ShowVisualEffect() const
if (effect_type == VE_TYPE_DEFAULT) {
if (v->type == VEH_TRAIN && Train::From(v)->IsEngine()) {
if (v->type == VEH_TRAIN) {
/* Use default effect type for engine class. */
effect_type = RailVehInfo(v->engine_type)->engclass + 1;
} else {