@@ -2692,7 +2692,7 @@ void EndVehicleMove(Vehicle *v)
}
/* returns true if staying in the same tile */
void GetNewVehiclePos(const Vehicle *v, GetNewVehiclePosResult *gp)
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v)
{
static const int8 _delta_coord[16] = {
-1,-1,-1, 0, 1, 1, 1, 0, /* x */
@@ -2702,10 +2702,12 @@ void GetNewVehiclePos(const Vehicle *v,
int x = v->x_pos + _delta_coord[v->direction];
int y = v->y_pos + _delta_coord[v->direction + 8];
gp->x = x;
gp->y = y;
gp->old_tile = v->tile;
gp->new_tile = TileVirtXY(x, y);
GetNewVehiclePosResult gp;
gp.x = x;
gp.y = y;
gp.old_tile = v->tile;
gp.new_tile = TileVirtXY(x, y);
return gp;
static const Direction _new_direction_table[] = {