@@ -50,6 +50,7 @@
#include "effectvehicle_func.h"
#include "effectvehicle_base.h"
#include "vehiclelist.h"
#include "bridge_map.h"
#include "tunnel_map.h"
#include "depot_map.h"
@@ -2108,11 +2109,13 @@ void Vehicle::ShowVisualEffect() const
/* Show no smoke when:
* - Smoke has been disabled for this vehicle
* - The vehicle is not visible
* - The vehicle is under a bridge
* - The vehicle is on a depot tile
* - The vehicle is on a tunnel tile
* - The vehicle is a train engine that is currently unpowered */
if (disable_effect ||
v->vehstatus & VS_HIDDEN ||
(MayHaveBridgeAbove(v->tile) && IsBridgeAbove(v->tile)) ||
IsDepotTile(v->tile) ||
IsTunnelTile(v->tile) ||
(v->type == VEH_TRAIN &&