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@@ -767,7 +767,7 @@ static void DoDrawVehicle(const Vehicle
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AddSortableSpriteToDraw(image, pal, v->x_pos + v->x_offs, v->y_pos + v->y_offs,
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v->sprite_width, v->sprite_height, v->z_height, v->z_pos, (v->vehstatus & VS_SHADOW) != 0);
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v->x_extent, v->y_extent, v->z_extent, v->z_pos, (v->vehstatus & VS_SHADOW) != 0);
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@@ -3234,9 +3234,9 @@ void SpecialVehicle::UpdateDeltaXY(Direc
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