@@ -918,7 +918,7 @@ static void RunVehicleDayProc()
if (_game_mode != GM_NORMAL) return;
/* Run the day_proc for every DAY_TICKS vehicle starting at TimerGameCalendar::date_fract. */
for (size_t i = TimerGameCalendar::date_fract; i < Vehicle::GetPoolSize(); i += DAY_TICKS) {
for (size_t i = TimerGameCalendar::date_fract; i < Vehicle::GetPoolSize(); i += Ticks::DAY_TICKS) {
Vehicle *v = Vehicle::Get(i);
if (v == nullptr) continue;
@@ -2108,7 +2108,7 @@ void Vehicle::BeginLoading()
{
assert(IsTileType(this->tile, MP_STATION) || this->type == VEH_SHIP);
Ticks travel_time = TimerGameTick::counter - this->last_loading_tick;
TimerGameTick::Ticks travel_time = TimerGameTick::counter - this->last_loading_tick;
if (this->current_order.IsType(OT_GOTO_STATION) &&
this->current_order.GetDestination() == this->last_station_visited) {
this->DeleteUnreachedImplicitOrders();