diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1635,12 +1635,7 @@ void Vehicle::LeaveStation() /* Trigger station animation (trains only) */ if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS); - /* Try to reserve a path when leaving the station as we - * might not be marked as wanting a reservation, e.g. - * when an overlength train gets turned around in a station. */ - if (UpdateSignalsOnSegment(this->tile, TrackdirToExitdir(this->GetVehicleTrackdir()), this->owner) == SIGSEG_PBS || _settings_game.pf.reserve_paths) { - TryPathReserve(Train::From(this), true, true); - } + SetBit(Train::From(this)->flags, VRF_LEAVING_STATION); } }