diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -170,6 +170,7 @@ void VehicleServiceInDepot(Vehicle *v) v->reliability = v->GetEngine()->reliability; /* Prevent vehicles from breaking down directly after exiting the depot. */ v->breakdown_chance /= 4; + if (_settings_game.difficulty.vehicle_breakdowns == 1) v->breakdown_chance = 0; // on reduced breakdown v = v->Next(); } while (v != nullptr && v->HasEngineType()); }