diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -591,9 +591,9 @@ void Vehicle::PreDestructor() } Window *w = FindWindowById(WC_MAIN_WINDOW, 0); - if (w != NULL && WP(w, vp_d).follow_vehicle == this->index) { + if (w != NULL && w->viewport->follow_vehicle == this->index) { ScrollMainWindowTo(this->x_pos, this->y_pos, true); // lock the main view on the vehicle's last position - WP(w, vp_d).follow_vehicle = INVALID_VEHICLE; + w->viewport->follow_vehicle = INVALID_VEHICLE; } }