diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -102,7 +102,7 @@ void VehicleSpriteSeq::GetBounds(Rect *b { bounds->left = bounds->top = bounds->right = bounds->bottom = 0; for (uint i = 0; i < this->count; ++i) { - const Sprite *spr = GetSprite(this->seq[i].sprite, ST_NORMAL); + const Sprite *spr = GetSprite(this->seq[i].sprite, SpriteType::Normal); if (i == 0) { bounds->left = spr->x_offs; bounds->top = spr->y_offs;