diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -200,7 +200,7 @@ uint Vehicle::Crash(bool flooded) SetWindowDirty(WC_VEHICLE_DETAILS, this->index); SetWindowDirty(WC_VEHICLE_DEPOT, this->tile); - return pass; + return RandomRange(pass + 1); // Randomise deceased passengers. }