diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2333,7 +2333,7 @@ void Vehicle::HandleLoading(bool mode) { switch (this->current_order.GetType()) { case OT_LOADING: { - uint wait_time = std::max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0); + TimerGameTick::Ticks wait_time = std::max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0); /* Not the first call for this tick, or still loading */ if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;