File diff r5791:ab3f78b70493 → r5792:292ddd37504e
src/vehicle.h
Show inline comments
 
@@ -511,7 +511,50 @@ SpriteID GetVehiclePalette(const Vehicle
 
 * Best is to have a virtual value for it when it needs to change again */
 
#define STATUS_BAR 5
 

	
 
extern const uint32 _veh_build_proc_table[];
 
extern const uint32 _veh_sell_proc_table[];
 
extern const uint32 _veh_refit_proc_table[];
 
extern const uint32 _send_to_depot_proc_table[];
 
#define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train]
 

	
 
/* Functions to find the right command for certain vehicle type */
 
static inline uint32 GetCmdBuildVeh(byte type)
 
{
 
	return _veh_build_proc_table[VehTypeToIndex(type)];
 
}
 

	
 
static inline uint32 GetCmdBuildVeh(const Vehicle *v)
 
{
 
	return GetCmdBuildVeh(v->type);
 
}
 

	
 
static inline uint32 GetCmdSellVeh(byte type)
 
{
 
	return _veh_sell_proc_table[VehTypeToIndex(type)];
 
}
 

	
 
static inline uint32 GetCmdSellVeh(const Vehicle *v)
 
{
 
	return GetCmdSellVeh(v->type);
 
}
 

	
 
static inline uint32 GetCmdRefitVeh(byte type)
 
{
 
	return _veh_refit_proc_table[VehTypeToIndex(type)];
 
}
 

	
 
static inline uint32 GetCmdRefitVeh(const Vehicle *v)
 
{
 
	return GetCmdRefitVeh(v->type);
 
}
 

	
 
static inline uint32 GetCmdSendToDepot(byte type)
 
{
 
	return _send_to_depot_proc_table[VehTypeToIndex(type)];
 
}
 

	
 
static inline uint32 GetCmdSendToDepot(const Vehicle *v)
 
{
 
	return GetCmdSendToDepot(v->type);
 
}
 

	
 
#endif /* VEHICLE_H */