diff --git a/src/vehicle.h b/src/vehicle.h --- a/src/vehicle.h +++ b/src/vehicle.h @@ -27,6 +27,37 @@ enum VehicleEnterTileStatus { VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile }; +/** Road vehicle states */ +enum RoadVehicleStates { + /* + * Lower 4 bits are used for vehicle track direction. (Trackdirs) + * When in a road stop (bit 5 set) these bits give the + * track direction of the entry to the road stop. + * As the entry direction will always be a diagonal + * direction (X_NE, Y_SE, X_SW or Y_NW) only bits 0 and 3 + * are needed to hold this direction. Bit 1 is then used to show + * that the vehicle is using the second road stop bay. + */ + + /* Numeric values */ + RVSB_IN_DEPOT = 0xFE, ///< The vehicle is in a depot + RVSB_WORMHOLE = 0xFF, ///< The vehicle is in a tunnel and/or bridge + + /* Bit numbers */ + RVS_USING_SECOND_BAY = 1, ///< Only used while in a road stop + RVS_DRIVE_SIDE = 4, ///< Only used when retrieving move data and for turning vehicles + RVS_IN_ROAD_STOP = 5, ///< The vehicle is in a road stop + + /* Bit sets of the above specified bits */ + RVSB_USING_SECOND_BAY = 1 << RVS_USING_SECOND_BAY, ///< Only used while in a road stop + RVSB_DRIVE_SIDE = 1 << RVS_DRIVE_SIDE, ///< Only used when retrieving move data and for turning vehicles + RVSB_IN_ROAD_STOP = 1 << RVS_IN_ROAD_STOP, ///< The vehicle is in a road stop + RVSB_IN_ROAD_STOP_END = RVSB_IN_ROAD_STOP + TRACKDIR_END, + + RVSB_TRACKDIR_MASK = 0x0F, ///< The mask used to extract track dirs + RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09 ///< Only bits 0 and 3 are used to encode the trackdir for road stops +}; + enum { VEH_Train, VEH_Road, @@ -136,7 +167,7 @@ typedef struct VehicleAir { } VehicleAir; typedef struct VehicleRoad { - byte state; + byte state; /// @see RoadVehicleStates byte frame; uint16 blocked_ctr; byte overtaking;