diff --git a/src/vehicle.h b/src/vehicle.h --- a/src/vehicle.h +++ b/src/vehicle.h @@ -551,6 +551,8 @@ VARDEF uint16 _returned_refit_capacity; static const VehicleID INVALID_VEHICLE = 0xFFFF; +const struct Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID parent_engine_type, const Vehicle *v); + /** * Get the colour map for an engine. This used for unbuilt engines in the user interface. * @param engine_type ID of engine