@@ -266,6 +266,8 @@ public:
Vehicle **hash_tile_prev; ///< NOSAVE: Previous vehicle in the tile location hash.
Vehicle **hash_tile_current; ///< NOSAVE: Cache of the current hash chain.
byte breakdown_severity; ///< severity of the breakdown. Note that lower means more severe
byte breakdown_type; ///< Type of breakdown
SpriteID colourmap; ///< NOSAVE: cached colour mapping
/* Related to age and service time */