diff --git a/src/vehicle_base.h b/src/vehicle_base.h --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -1009,7 +1009,7 @@ struct SpecializedVehicle : public Vehic /** * Disasters, like submarines, skyrangers and their shadows, belong to this class. */ -struct DisasterVehicle : public SpecializedVehicle { +struct DisasterVehicle FINAL : public SpecializedVehicle { SpriteID image_override; ///< Override for the default disaster vehicle sprite. VehicleID big_ufo_destroyer_target; ///< The big UFO that this destroyer is supposed to bomb.