diff --git a/src/vehicle_base.h b/src/vehicle_base.h --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -223,9 +223,9 @@ public: // 0xfd == custom sprite, 0xfe == custom second head sprite // 0xff == reserved for another custom sprite uint16 cur_image; // sprite number for this vehicle - byte sprite_width; // width of vehicle sprite - byte sprite_height; // height of vehicle sprite - byte z_height; // z-height of vehicle sprite + byte x_extent; // x-extent of vehicle bounding box + byte y_extent; // y-extent of vehicle bounding box + byte z_extent; // z-extent of vehicle bounding box int8 x_offs; // x offset for vehicle sprite int8 y_offs; // y offset for vehicle sprite EngineID engine_type;