diff --git a/src/vehicle_base.h b/src/vehicle_base.h --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -491,6 +491,9 @@ public: } }; +#define FOR_ALL_VEHICLES_FROM(var, start) FOR_ALL_ITEMS_FROM(Vehicle, vehicle_index, var, start) +#define FOR_ALL_VEHICLES(var) FOR_ALL_VEHICLES_FROM(var, 0) + /** * Class defining several overloaded accessors so we don't * have to cast vehicle types that often @@ -572,8 +575,7 @@ struct DisasterVehicle : public Speciali bool Tick(); }; -#define FOR_ALL_VEHICLES_FROM(var, start) FOR_ALL_ITEMS_FROM(Vehicle, vehicle_index, var, start) -#define FOR_ALL_VEHICLES(var) FOR_ALL_VEHICLES_FROM(var, 0) +#define FOR_ALL_DISASTERVEHICLES(var) FOR_ALL_VEHICLES_OF_TYPE(DisasterVehicle, var) /** Generates sequence of free UnitID numbers */ struct FreeUnitIDGenerator {