File diff r23123:aa31147b532e → r23124:8fa6d269005b
src/vehicle_gui.cpp
Show inline comments
 
@@ -1673,13 +1673,13 @@ public:
 
				break;
 
			default: NOT_REACHED();
 
		}
 
		this->SetDirty();
 
	}
 

	
 
	virtual void OnTick()
 
	virtual void OnGameTick()
 
	{
 
		if (_pause_mode != PM_UNPAUSED) return;
 
		if (this->vehicles.NeedResort()) {
 
			StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;
 

	
 
			DEBUG(misc, 3, "Periodic resort %d list company %d at station %d", this->vli.vtype, this->owner, station);
 
@@ -2730,13 +2730,13 @@ public:
 
		if (this->viewport != NULL) {
 
			NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT);
 
			nvp->UpdateViewportCoordinates(this);
 
		}
 
	}
 

	
 
	virtual void OnTick()
 
	virtual void OnGameTick()
 
	{
 
		const Vehicle *v = Vehicle::Get(this->window_number);
 
		bool veh_stopped = v->IsStoppedInDepot();
 

	
 
		/* Widget WID_VV_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
 
		 * Widget WID_VV_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.