File diff r9142:8eefd8081b0a → r9143:e484ce861c88
src/vehicle_gui.cpp
Show inline comments
 
@@ -451,7 +451,7 @@ void ShowVehicleRefitWindow(const Vehicl
 

	
 
	DeleteWindowById(WC_VEHICLE_REFIT, v->index);
 

	
 
	w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index);
 
	w = AllocateWindowDescFront<Window>(&_vehicle_refit_desc, v->index);
 
	WP(w, refit_d).order = order;
 

	
 
	if (w != NULL) {
 
@@ -1244,18 +1244,18 @@ static void ShowVehicleListWindowLocal(P
 
	switch (vehicle_type) {
 
		default: NOT_REACHED();
 
		case VEH_TRAIN:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_train_desc, num);
 
			if (w != NULL) ResizeWindow(w, 65, 38);
 
			break;
 
		case VEH_ROAD:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_road_veh_desc, num);
 
			if (w != NULL) ResizeWindow(w, 0, 38);
 
			break;
 
		case VEH_SHIP:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_ship_desc, num);
 
			break;
 
		case VEH_AIRCRAFT:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_aircraft_desc, num);
 
			break;
 
	}
 

	
 
@@ -1671,7 +1671,7 @@ static void ShowVehicleDetailsWindow(con
 
{
 
	DeleteWindowById(WC_VEHICLE_ORDERS, v->index);
 
	DeleteWindowById(WC_VEHICLE_DETAILS, v->index);
 
	AllocateWindowDescFront(&_vehicle_details_desc, v->index);
 
	AllocateWindowDescFront<Window>(&_vehicle_details_desc, v->index);
 
}
 

	
 

	
 
@@ -1747,7 +1747,7 @@ static const int VV_INITIAL_VIEWPORT_HEI
 
/** Shows the vehicle view window of the given vehicle. */
 
void ShowVehicleViewWindow(const Vehicle *v)
 
{
 
	Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
 
	Window *w = AllocateWindowDescFront<Window>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
 

	
 
	if (w != NULL) {
 
		w->caption_color = v->owner;