@@ -1616,12 +1616,9 @@ public:
this->vehicles.ForceRebuild();
return;
}
if (!gui_scope) return;
/* We can only set the trigger for resorting/rebuilding.
* We cannot safely resort at this point, as there might be multiple scheduled invalidations,
* and a rebuild needs to be done first though it is scheduled later. */
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
} else {
this->vehicles.ForceResort();