File diff r17481:fa20f7edaf1f → r17482:4dbb8b190ff9
src/vehicle_gui.cpp
Show inline comments
 
@@ -1616,12 +1616,9 @@ public:
 
			this->vehicles.ForceRebuild();
 
			return;
 
		}
 
		if (!gui_scope) return;
 

	
 
		/* We can only set the trigger for resorting/rebuilding.
 
		 * We cannot safely resort at this point, as there might be multiple scheduled invalidations,
 
		 * and a rebuild needs to be done first though it is scheduled later. */
 

	
 
		if (data == 0) {
 
			/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
 
			this->vehicles.ForceRebuild();
 
		} else {
 
			this->vehicles.ForceResort();