diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1926,7 +1926,7 @@ struct VehicleViewWindow : Window { /* fall-through if aircraft. Does this even happen? */ default: - if (v->num_orders == 0) { + if (v->GetNumOrders() == 0) { str = STR_NO_ORDERS + _settings_client.gui.vehicle_speed; SetDParam(0, v->GetDisplaySpeed()); } else {