diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -917,7 +917,7 @@ void DrawSmallOrderList(const Vehicle *v if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, TC_BLACK); sel--; - if (order->type == OT_GOTO_STATION) { + if (order->IsType(OT_GOTO_STATION)) { if (v->type == VEH_SHIP && GetStation(order->dest)->IsBuoy()) continue; SetDParam(0, order->dest); @@ -1952,7 +1952,7 @@ static void DrawVehicleViewWindow(Window str = STR_8861_STOPPED; } } else { // vehicle is in a "normal" state, show current order - switch (v->current_order.type) { + switch (v->current_order.GetType()) { case OT_GOTO_STATION: { SetDParam(0, v->current_order.dest); SetDParam(1, v->GetDisplaySpeed());