diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1777,13 +1777,13 @@ void PlayerVehWndProc(Window *w, WindowE DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, (w->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, NULL, - CMD_SEND_TO_DEPOT(vl->vehicle_type)); + GetCmdSendToDepot(vl->vehicle_type)); break; case 2: /* Send to Depots */ DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, (w->window_number & VLW_MASK) | DEPOT_MASS_SEND, NULL, - CMD_SEND_TO_DEPOT(vl->vehicle_type)); + GetCmdSendToDepot(vl->vehicle_type)); break; default: NOT_REACHED();