diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1032,7 +1032,7 @@ void BaseVehicleListWindow::DrawVehicleL int left = r.left + WD_MATRIX_LEFT; int right = r.right - WD_MATRIX_RIGHT; int width = right - left; - bool rtl = _dynlang.text_dir == TD_RTL; + bool rtl = _current_text_dir == TD_RTL; int text_offset = GetDigitWidth() * this->unitnumber_digits + WD_FRAMERECT_RIGHT; int text_left = left + (rtl ? 0 : text_offset); @@ -1739,7 +1739,7 @@ struct VehicleDetailsWindow : Window { case VLD_WIDGET_MIDDLE_DETAILS: { /* For other vehicles, at the place of the matrix. */ - bool rtl = _dynlang.text_dir == TD_RTL; + bool rtl = _current_text_dir == TD_RTL; uint sprite_width = max(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W), ST_NORMAL)->width, 70U) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; uint text_left = r.left + (rtl ? 0 : sprite_width);