diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file vehicle_gui.cpp */ + #include "stdafx.h" #include "openttd.h" #include "debug.h" @@ -162,12 +164,12 @@ void DepotSortList(Vehicle **v, uint16 l qsort((void*)v, length, sizeof(v[0]), _vehicle_sorter[0]); } -// draw the vehicle profit button in the vehicle list window. +/** draw the vehicle profit button in the vehicle list window. */ void DrawVehicleProfitButton(const Vehicle *v, int x, int y) { SpriteID pal; - // draw profit-based colored icons + /* draw profit-based colored icons */ if (v->age <= 365 * 2) { pal = PALETTE_TO_GREY; } else if (v->profit_last_year < 0) { @@ -421,6 +423,7 @@ static const WindowDesc _vehicle_refit_d /** Show the refit window for a vehicle * @param *v The vehicle to show the refit window for +* @param order of the vehicle (?) */ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order) { @@ -466,18 +469,18 @@ void ShowVehicleRefitWindow(const Vehicl } } -/* Display additional text from NewGRF in the purchase information window */ +/** Display additional text from NewGRF in the purchase information window */ uint ShowAdditionalText(int x, int y, uint w, EngineID engine) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL); if (callback == CALLBACK_FAILED) return 0; - // STR_02BD is used to start the string with {BLACK} + /* STR_02BD is used to start the string with {BLACK} */ SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback)); return DrawStringMultiLine(x, y, STR_02BD, w); } -/* Count the number of bits that are set in a mask */ +/** Count the number of bits that are set in a mask */ static uint CountBits(uint32 mask) { uint c = 0; @@ -485,7 +488,7 @@ static uint CountBits(uint32 mask) return c; } -/* Display list of cargo types of the engine, for the purchase information window */ +/** Display list of cargo types of the engine, for the purchase information window */ uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) { /* List of cargo types of this engine */ @@ -529,7 +532,7 @@ uint ShowRefitOptionsList(int x, int y, } -// if the sorting criteria had the same value, sort vehicle by unitnumber +/* if the sorting criteria had the same value, sort vehicle by unitnumber */ #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}} static int CDECL VehicleNumberSorter(const void *a, const void *b) @@ -1140,7 +1143,7 @@ void PlayerVehWndProc(Window *w, WindowE switch (e->we.dropdown.button) { case VLW_WIDGET_SORT_BY_PULLDOWN: if (vl->l.sort_type != e->we.dropdown.index) { - // value has changed -> resort + /* value has changed -> resort */ vl->l.flags |= VL_RESORT; vl->l.sort_type = e->we.dropdown.index; vl->_sorting->criteria = vl->l.sort_type;