diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -451,7 +451,7 @@ void ShowVehicleRefitWindow(const Vehicl DeleteWindowById(WC_VEHICLE_REFIT, v->index); - w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index); + w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index); WP(w, refit_d).order = order; if (w != NULL) { @@ -1244,18 +1244,18 @@ static void ShowVehicleListWindowLocal(P switch (vehicle_type) { default: NOT_REACHED(); case VEH_TRAIN: - w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num); + w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num); if (w != NULL) ResizeWindow(w, 65, 38); break; case VEH_ROAD: - w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num); + w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num); if (w != NULL) ResizeWindow(w, 0, 38); break; case VEH_SHIP: - w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num); + w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num); break; case VEH_AIRCRAFT: - w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num); + w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num); break; } @@ -1671,7 +1671,7 @@ static void ShowVehicleDetailsWindow(con { DeleteWindowById(WC_VEHICLE_ORDERS, v->index); DeleteWindowById(WC_VEHICLE_DETAILS, v->index); - AllocateWindowDescFront(&_vehicle_details_desc, v->index); + AllocateWindowDescFront(&_vehicle_details_desc, v->index); } @@ -1747,7 +1747,7 @@ static const int VV_INITIAL_VIEWPORT_HEI /** Shows the vehicle view window of the given vehicle. */ void ShowVehicleViewWindow(const Vehicle *v) { - Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); + Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); if (w != NULL) { w->caption_color = v->owner;