diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1676,7 +1676,7 @@ public: this->SetDirty(); } - virtual void OnTick() + virtual void OnGameTick() { if (_pause_mode != PM_UNPAUSED) return; if (this->vehicles.NeedResort()) { @@ -2733,7 +2733,7 @@ public: } } - virtual void OnTick() + virtual void OnGameTick() { const Vehicle *v = Vehicle::Get(this->window_number); bool veh_stopped = v->IsStoppedInDepot();