diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1245,7 +1245,7 @@ void ShowVehicleListWindow(PlayerID play * if _ctrl_pressed, do the opposite action (Advanced list x Normal list) */ - if ((_patches.advanced_vehicle_list > (player != _local_player)) != _ctrl_pressed) { + if ((_patches.advanced_vehicle_list > (uint)(player != _local_player)) != _ctrl_pressed) { ShowPlayerGroup(player, vehicle_type); } else { ShowVehicleListWindowLocal(player, VLW_STANDARD, vehicle_type, 0);