diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -665,7 +665,7 @@ struct RefitWindow : public Window { break; case WID_VR_VEHICLE_PANEL_DISPLAY: - size->height = UnScaleByZoom(4 * GetVehicleHeight(Vehicle::Get(this->window_number)->type), ZOOM_LVL_GUI); + size->height = ScaleGUITrad(GetVehicleHeight(Vehicle::Get(this->window_number)->type)); break; case WID_VR_INFO: @@ -762,7 +762,7 @@ struct RefitWindow : public Window { } if (left != right) { - DrawFrameRect(left, r.top + WD_FRAMERECT_TOP, right, r.top + WD_FRAMERECT_TOP + UnScaleByZoom(4 * 14, ZOOM_LVL_GUI) - 1, COLOUR_WHITE, FR_BORDERONLY); + DrawFrameRect(left, r.top + WD_FRAMERECT_TOP, right, r.top + WD_FRAMERECT_TOP + ScaleGUITrad(14) - 1, COLOUR_WHITE, FR_BORDERONLY); } left = INT32_MIN; @@ -1289,8 +1289,8 @@ static void DrawSmallOrderList(const Veh if (order == NULL) return; bool rtl = _current_text_dir == TD_RTL; - int l_offset = rtl ? 0 : UnScaleByZoom(4 * 6, ZOOM_LVL_GUI); - int r_offset = rtl ? UnScaleByZoom(4 * 6, ZOOM_LVL_GUI) : 0; + int l_offset = rtl ? 0 : ScaleGUITrad(6); + int r_offset = rtl ? ScaleGUITrad(6) : 0; int i = 0; VehicleOrderID oid = start; @@ -1343,7 +1343,7 @@ void DrawVehicleImage(const Vehicle *v, uint GetVehicleListHeight(VehicleType type, uint divisor) { /* Name + vehicle + profit */ - uint base = UnScaleByZoom(4 * GetVehicleHeight(type), ZOOM_LVL_GUI) + 2 * FONT_HEIGHT_SMALL; + uint base = ScaleGUITrad(GetVehicleHeight(type)) + 2 * FONT_HEIGHT_SMALL; /* Drawing of the 4 small orders + profit*/ if (type >= VEH_SHIP) base = max(base, 5U * FONT_HEIGHT_SMALL); @@ -1372,8 +1372,8 @@ void BaseVehicleListWindow::DrawVehicleL int text_right = right - (rtl ? text_offset : 0); bool show_orderlist = this->vli.vtype >= VEH_SHIP; - int orderlist_left = left + (rtl ? 0 : max(UnScaleByZoom(4 * 100, ZOOM_LVL_GUI) + text_offset, width / 2)); - int orderlist_right = right - (rtl ? max(UnScaleByZoom(4 * 100, ZOOM_LVL_GUI) + text_offset, width / 2) : 0); + int orderlist_left = left + (rtl ? 0 : max(ScaleGUITrad(100) + text_offset, width / 2)); + int orderlist_right = right - (rtl ? max(ScaleGUITrad(100) + text_offset, width / 2) : 0); int image_left = (rtl && show_orderlist) ? orderlist_right : text_left; int image_right = (!rtl && show_orderlist) ? orderlist_left : text_right; @@ -1909,7 +1909,7 @@ struct VehicleDetailsWindow : Window { uint desired_height; if (v->HasArticulatedPart()) { /* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */ - desired_height = WD_FRAMERECT_TOP + UnScaleByZoom(4 * 15, ZOOM_LVL_GUI) + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM; + desired_height = WD_FRAMERECT_TOP + ScaleGUITrad(15) + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM; /* Add space for the cargo amount for each part. */ for (const Vehicle *u = v; u != NULL; u = u->Next()) { if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL + 1; @@ -1966,7 +1966,7 @@ struct VehicleDetailsWindow : Window { } case WID_VD_MATRIX: - resize->height = max(UnScaleByZoom(4 * 14, ZOOM_LVL_GUI), WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM); + resize->height = max(ScaleGUITrad(14), WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM); size->height = 4 * resize->height; break; @@ -2093,7 +2093,9 @@ struct VehicleDetailsWindow : Window { case WID_VD_MIDDLE_DETAILS: { /* For other vehicles, at the place of the matrix. */ bool rtl = _current_text_dir == TD_RTL; - uint sprite_width = max(UnScaleByZoom(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DETAILS), ST_NORMAL)->width, ZOOM_LVL_GUI), 70U) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; + uint sprite_width = UnScaleGUI( + max(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DETAILS), ST_NORMAL)->width, 70U)) + + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; uint text_left = r.left + (rtl ? 0 : sprite_width); uint text_right = r.right - (rtl ? sprite_width : 0); @@ -2845,7 +2847,7 @@ int GetVehicleWidth(Vehicle *v, EngineIm bool rtl = _current_text_dir == TD_RTL; SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type); const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL); - vehicle_width = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI); + vehicle_width = UnScaleGUI(real_sprite->width); break; }