diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h --- a/src/vehicle_gui.h +++ b/src/vehicle_gui.h @@ -41,7 +41,7 @@ void DrawRoadVehImage(const Vehicle *v, void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection); void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); -void ShowBuildVehicleWindow(TileIndex tile, byte type); +void ShowBuildVehicleWindow(TileIndex tile, VehicleType type); void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); @@ -49,11 +49,11 @@ uint ShowAdditionalText(int x, int y, ui uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine); void ShowVehicleListWindow(const Vehicle *v); -void ShowVehicleListWindow(PlayerID player, byte vehicle_type); -void ShowVehicleListWindow(PlayerID player, byte vehicle_type, StationID station); -void ShowVehicleListWindow(PlayerID player, byte vehicle_type, TileIndex depot_tile); +void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type); +void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station); +void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex depot_tile); -void ShowReplaceVehicleWindow(byte vehicletype); +void ShowReplaceVehicleWindow(VehicleType vehicletype); static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection) { @@ -66,7 +66,7 @@ static inline void DrawVehicleImage(cons } } -static inline uint GetVehicleListHeight(byte type) +static inline uint GetVehicleListHeight(VehicleType type) { return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24; }