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@@ -409,13 +409,13 @@ bool VideoDriver_Allegro::PollEvent()
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/**
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* There are multiple modules that might be using Allegro and
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* Allegro can only be initiated once.
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*/
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int _allegro_instance_count = 0;
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const char *VideoDriver_Allegro::Start(const StringList &parm)
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const char *VideoDriver_Allegro::Start(const StringList ¶m)
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{
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if (_allegro_instance_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, nullptr)) {
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DEBUG(driver, 0, "allegro: install_allegro failed '%s'", allegro_error);
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return "Failed to set up Allegro";
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}
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_allegro_instance_count++;
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@@ -437,12 +437,14 @@ const char *VideoDriver_Allegro::Start(c
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if (!CreateMainSurface(_cur_resolution.width, _cur_resolution.height)) {
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return "Failed to set up Allegro video";
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}
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MarkWholeScreenDirty();
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set_close_button_callback(HandleExitGameRequest);
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this->is_game_threaded = !GetDriverParamBool(param, "no_threads") && !GetDriverParamBool(param, "no_thread");
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return nullptr;
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}
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void VideoDriver_Allegro::Stop()
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{
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if (--_allegro_instance_count == 0) allegro_exit();
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@@ -472,18 +474,22 @@ void VideoDriver_Allegro::InputLoop()
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if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
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}
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void VideoDriver_Allegro::MainLoop()
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{
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this->StartGameThread();
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for (;;) {
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if (_exit_game) return;
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if (_exit_game) break;
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this->Tick();
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this->SleepTillNextTick();
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}
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this->StopGameThread();
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}
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bool VideoDriver_Allegro::ChangeResolution(int w, int h)
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{
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return CreateMainSurface(w, h);
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}
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