File diff r24848:4573f310a629 → r24849:01243a72f255
src/video/allegro_v.cpp
Show inline comments
 
@@ -447,6 +447,36 @@ void VideoDriver_Allegro::Stop()
 
	if (--_allegro_instance_count == 0) allegro_exit();
 
}
 

	
 
void VideoDriver_Allegro::InputLoop()
 
{
 
	bool old_ctrl_pressed = _ctrl_pressed;
 

	
 
	_ctrl_pressed  = !!(key_shifts & KB_CTRL_FLAG);
 
	_shift_pressed = !!(key_shifts & KB_SHIFT_FLAG);
 

	
 
#if defined(_DEBUG)
 
	if (_shift_pressed)
 
#else
 
	/* Speedup when pressing tab, except when using ALT+TAB
 
	 * to switch to another application. */
 
	if (key[KEY_TAB] && (key_shifts & KB_ALT_FLAG) == 0)
 
#endif
 
	{
 
		if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
 
	} else if (_fast_forward & 2) {
 
		_fast_forward = 0;
 
	}
 

	
 
	/* Determine which directional keys are down. */
 
	_dirkeys =
 
		(key[KEY_LEFT]  ? 1 : 0) |
 
		(key[KEY_UP]    ? 2 : 0) |
 
		(key[KEY_RIGHT] ? 4 : 0) |
 
		(key[KEY_DOWN]  ? 8 : 0);
 

	
 
	if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
 
}
 

	
 
void VideoDriver_Allegro::MainLoop()
 
{
 
	auto cur_ticks = std::chrono::steady_clock::now();
 
@@ -462,19 +492,6 @@ void VideoDriver_Allegro::MainLoop()
 
		PollEvent();
 
		if (_exit_game) return;
 

	
 
#if defined(_DEBUG)
 
		if (_shift_pressed)
 
#else
 
		/* Speedup when pressing tab, except when using ALT+TAB
 
		 * to switch to another application */
 
		if (key[KEY_TAB] && (key_shifts & KB_ALT_FLAG) == 0)
 
#endif
 
		{
 
			if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
 
		} else if (_fast_forward & 2) {
 
			_fast_forward = 0;
 
		}
 

	
 
		cur_ticks = std::chrono::steady_clock::now();
 

	
 
		/* If more than a millisecond has passed, increase the _realtime_tick. */
 
@@ -502,21 +519,8 @@ void VideoDriver_Allegro::MainLoop()
 
			/* Avoid next_draw_tick getting behind more and more if it cannot keep up. */
 
			if (next_draw_tick < cur_ticks - ALLOWED_DRIFT * this->GetDrawInterval()) next_draw_tick = cur_ticks;
 

	
 
			bool old_ctrl_pressed = _ctrl_pressed;
 

	
 
			_ctrl_pressed  = !!(key_shifts & KB_CTRL_FLAG);
 
			_shift_pressed = !!(key_shifts & KB_SHIFT_FLAG);
 

	
 
			/* determine which directional keys are down */
 
			_dirkeys =
 
				(key[KEY_LEFT]  ? 1 : 0) |
 
				(key[KEY_UP]    ? 2 : 0) |
 
				(key[KEY_RIGHT] ? 4 : 0) |
 
				(key[KEY_DOWN]  ? 8 : 0);
 

	
 
			if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
 

	
 
			InputLoop();
 
			this->InputLoop();
 
			::InputLoop();
 
			UpdateWindows();
 
			CheckPaletteAnim();