diff --git a/src/video/cocoa/cocoa_ogl.h b/src/video/cocoa/cocoa_ogl.h new file mode 100644 --- /dev/null +++ b/src/video/cocoa/cocoa_ogl.h @@ -0,0 +1,59 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file cocoa_ogl.h The Cocoa OpenGL video driver. */ + +#ifndef VIDEO_COCOA_OGL_H +#define VIDEO_COCOA_OGL_H + +#include "cocoa_v.h" + +@class OTTD_OpenGLView; + +class VideoDriver_CocoaOpenGL : public VideoDriver_Cocoa { + CGLContextObj gl_context; + + uint8 *anim_buffer; ///< Animation buffer from OpenGL back-end. + + const char *AllocateContext(bool allow_software); + +public: + VideoDriver_CocoaOpenGL() : gl_context(nullptr), anim_buffer(nullptr) {} + + const char *Start(const StringList ¶m) override; + void Stop() override; + + bool HasEfficient8Bpp() const override { return true; } + + bool UseSystemCursor() override { return true; } + + void ClearSystemSprites() override; + + bool HasAnimBuffer() override { return true; } + uint8 *GetAnimBuffer() override { return this->anim_buffer; } + + /** Return driver name */ + const char *GetName() const override { return "cocoa-opengl"; } + + void AllocateBackingStore(bool force = false) override; + +protected: + void Paint() override; + + void *GetVideoPointer() override; + void ReleaseVideoPointer() override; + + NSView* AllocateDrawView() override; +}; + +class FVideoDriver_CocoaOpenGL : public DriverFactoryBase { +public: + FVideoDriver_CocoaOpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 9, "cocoa-opengl", "Cocoa OpenGL Video Driver") {} + Driver *CreateInstance() const override { return new VideoDriver_CocoaOpenGL(); } +}; + +#endif /* VIDEO_COCOA_OGL_H */