File diff r24831:5af48bd7a880 → r24832:f2376ca1bbb7
src/video/cocoa/cocoa_v.mm
Show inline comments
 
@@ -632,13 +632,13 @@ bool VideoDriver_Cocoa::PollEvent()
 
}
 

	
 
/** Main game loop. */
 
void VideoDriver_Cocoa::GameLoop()
 
{
 
	auto cur_ticks = std::chrono::steady_clock::now();
 
	auto last_cur_ticks = cur_ticks;
 
	auto last_realtime_tick = cur_ticks;
 
	auto next_tick = cur_ticks;
 

	
 
	for (;;) {
 
		@autoreleasepool {
 

	
 
			InteractiveRandom(); // randomness
 
@@ -661,15 +661,21 @@ void VideoDriver_Cocoa::GameLoop()
 
				if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
 
			} else if (_fast_forward & 2) {
 
				_fast_forward = 0;
 
			}
 

	
 
			cur_ticks = std::chrono::steady_clock::now();
 

	
 
			/* If more than a millisecond has passed, increase the _realtime_tick. */
 
			if (cur_ticks - last_realtime_tick > std::chrono::milliseconds(1)) {
 
				auto delta = std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_realtime_tick);
 
				_realtime_tick += delta.count();
 
				last_realtime_tick += delta;
 
			}
 

	
 
			if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode)) {
 
				_realtime_tick += std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_cur_ticks).count();
 
				last_cur_ticks = cur_ticks;
 
				next_tick = cur_ticks + std::chrono::milliseconds(MILLISECONDS_PER_TICK);
 

	
 
				bool old_ctrl_pressed = _ctrl_pressed;
 

	
 
				_ctrl_pressed = (cur_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask)) != 0;
 
				_shift_pressed = (cur_mods & NSShiftKeyMask) != 0;