@@ -440,15 +440,13 @@ void VideoDriver_Cocoa::MainLoopReal()
if (_exit_game) {
/* Restore saved resolution if in fullscreen mode. */
if (this->IsFullscreen()) _cur_resolution = this->orig_res;
break;
}
if (this->Tick()) {
this->Paint();
this->Tick();
this->SleepTillNextTick();