@@ -413,24 +413,24 @@ void WindowQuickdrawSubdriver::UpdatePal
if (this->buffer_depth != 8) return;
switch (this->device_depth) {
case 32:
for (uint i = first_color; i < first_color + num_colors; i++) {
uint32 clr32 = 0xff000000;
clr32 |= (uint32)_cur_palette[i].r << 16;
clr32 |= (uint32)_cur_palette[i].g << 8;
clr32 |= (uint32)_cur_palette[i].b;
clr32 |= (uint32)_cur_palette.palette[i].r << 16;
clr32 |= (uint32)_cur_palette.palette[i].g << 8;
clr32 |= (uint32)_cur_palette.palette[i].b;
this->palette[i] = clr32;
}
break;
case 16:
uint16 clr16 = 0x0000;
clr16 |= (uint16)((_cur_palette[i].r >> 3) & 0x1f) << 10;
clr16 |= (uint16)((_cur_palette[i].g >> 3) & 0x1f) << 5;
clr16 |= (uint16)((_cur_palette[i].b >> 3) & 0x1f);
clr16 |= (uint16)((_cur_palette.palette[i].r >> 3) & 0x1f) << 10;
clr16 |= (uint16)((_cur_palette.palette[i].g >> 3) & 0x1f) << 5;
clr16 |= (uint16)((_cur_palette.palette[i].b >> 3) & 0x1f);
this->palette[i] = clr16;
this->num_dirty_rects = MAX_DIRTY_RECTS;