@@ -264,12 +264,14 @@ void VideoDriver_Dedicated::MainLoop()
} else {
/* We can load this game, so go ahead */
SwitchToMode(SM_LOAD_GAME);
}
this->is_game_threaded = false;
/* Done loading, start game! */
if (!_networking) {
DEBUG(net, 0, "Dedicated server could not be started, aborting");
return;