@@ -112,7 +112,7 @@ static void CloseWindowsConsoleThread()
#endif
static void *_dedicated_video_mem;
static Pixel *_dedicated_video_mem;
extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm);
extern void SwitchMode(int new_mode);
@@ -122,7 +122,7 @@ static const char *DedicatedVideoStart(c
{
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
_dedicated_video_mem = malloc(_cur_resolution[0]*_cur_resolution[1]);
_dedicated_video_mem = (Pixel *)malloc(_cur_resolution[0] * _cur_resolution[1] * sizeof(Pixel));
SetDebugString("net=6");
@@ -283,7 +283,7 @@ static void DedicatedVideoMainLoop()
next_tick = cur_ticks + 30;
GameLoop();
_screen.dst_ptr = (Pixel*)_dedicated_video_mem;
_screen.dst_ptr = _dedicated_video_mem;
UpdateWindows();
}
CSleep(1);