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/* $Id$ */
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/** @file null_v.cpp The videio driver that doesn't blit. */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "../variables.h"
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#include "../debug.h"
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#include "../blitter/factory.hpp"
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#include "null_v.h"
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static FVideoDriver_Null iFVideoDriver_Null;
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const char *VideoDriver_Null::Start(const char * const *parm)
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{
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this->ticks = GetDriverParamInt(parm, "ticks", 1000);
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_screen.width = _screen.pitch = _cur_resolution.width;
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_screen.height = _cur_resolution.height;
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ScreenSizeChanged();
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