@@ -65,6 +65,12 @@ private:
PaletteID last_sprite_pal = (PaletteID)-1; ///< Last uploaded remap palette.
bool clear_cursor_cache = false; ///< A clear of the cursor cache is pending.
Point cursor_pos; ///< Cursor position
bool cursor_in_window; ///< Cursor inside this window
PalSpriteID cursor_sprite_seq[16]; ///< Current image of cursor
Point cursor_sprite_pos[16]; ///< Relative position of individual cursor sprites
uint cursor_sprite_count; ///< Number of cursor sprites to draw
OpenGLBackend();
~OpenGLBackend();