diff --git a/src/video/opengl.h b/src/video/opengl.h new file mode 100644 --- /dev/null +++ b/src/video/opengl.h @@ -0,0 +1,49 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file opengl.h OpenGL video driver support. */ + +#ifndef VIDEO_OPENGL_H +#define VIDEO_OPENGL_H + +#include "../core/alloc_type.hpp" + +/** Platform-independent back-end singleton class for OpenGL video drivers. */ +class OpenGLBackend : public ZeroedMemoryAllocator { +private: + static OpenGLBackend *instance; ///< Singleton instance pointer. + + void *vid_buffer; ///< Pointer to the memory used for the video driver to draw to. + GLuint vid_texture; ///< Texture handle for the video buffer texture. + + OpenGLBackend(); + ~OpenGLBackend(); + + const char *Init(); + +public: + /** Get singleton instance of this class. */ + static inline OpenGLBackend *Get() + { + return OpenGLBackend::instance; + } + static const char *Create(); + static void Destroy(); + + bool Resize(int w, int h, bool force = false); + void Paint(); + + /** + * Get a pointer to the memory for the video driver to draw to. + * @return Pointer to draw on. + */ + void *GetVideoBuffer() { return this->vid_buffer; } +}; + +#endif /* VIDEO_OPENGL_H */