@@ -110,6 +110,11 @@ const char *VideoDriver_SDL_OpenGL::Allo
return OpenGLBackend::Create(&GetOGLProcAddressCallback);
}
void VideoDriver_SDL_OpenGL::PopulateSystemSprites()
{
OpenGLBackend::Get()->PopulateCursorCache();
void VideoDriver_SDL_OpenGL::ClearSystemSprites()
OpenGLBackend::Get()->ClearCursorCache();