@@ -33,14 +33,12 @@ protected:
bool AllocateBackingStore(int w, int h, bool force = false) override;
void *GetVideoPointer() override;
void ReleaseVideoPointer() override;
void Paint() override;
bool CreateMainWindow(uint w, uint h, uint flags) override;
void PaintThread() override {}
private:
void *gl_context; ///< OpenGL context.
uint8 *anim_buffer; ///< Animation buffer from OpenGL back-end.
const char *AllocateContext();
void DestroyContext();