File diff r25010:cc3b6b985580 → r25011:61d28a13bb41
src/video/sdl2_v.h
Show inline comments
 
@@ -30,31 +30,23 @@ public:
 
	bool ChangeResolution(int w, int h) override;
 

	
 
	bool ToggleFullscreen(bool fullscreen) override;
 

	
 
	bool AfterBlitterChange() override;
 

	
 
	void AcquireBlitterLock() override;
 

	
 
	void ReleaseBlitterLock() override;
 

	
 
	bool ClaimMousePointer() override;
 

	
 
	void EditBoxGainedFocus() override;
 

	
 
	void EditBoxLostFocus() override;
 

	
 
	const char *GetName() const override { return "sdl"; }
 

	
 
protected:
 
	struct SDL_Window *sdl_window; ///< Main SDL window.
 
	Palette local_palette; ///< Copy of _cur_palette.
 
	bool draw_threaded; ///< Whether the drawing is/may be done in a separate thread.
 
	std::recursive_mutex *draw_mutex = nullptr; ///< Mutex to keep the access to the shared memory controlled.
 
	std::condition_variable_any *draw_signal = nullptr; ///< Signal to draw the next frame.
 
	volatile bool draw_continue; ///< Should we keep continue drawing?
 
	bool buffer_locked; ///< Video buffer was locked by the main thread.
 
	Rect dirty_rect; ///< Rectangle encompassing the dirty area of the video buffer.
 

	
 
	Dimension GetScreenSize() const override;
 
	void InputLoop() override;
 
	bool LockVideoBuffer() override;
 
@@ -88,13 +80,9 @@ private:
 
	/**
 
	 * This is true to indicate that keyboard input is in text input mode, and SDL_TEXTINPUT events are enabled.
 
	 */
 
	bool edit_box_focused;
 

	
 
	int startup_display;
 
	std::thread draw_thread;
 
	std::unique_lock<std::recursive_mutex> draw_lock;
 

	
 
	static void PaintThreadThunk(VideoDriver_SDL_Base *drv);
 
};
 

	
 
#endif /* VIDEO_SDL_H */