@@ -87,7 +87,7 @@ void VideoDriver::StartGameThread()
this->is_game_threaded = StartNewThread(&this->game_thread, "ottd:game", &VideoDriver::GameThreadThunk, this);
}
DEBUG(driver, 1, "using %sthread for game-loop", this->is_game_threaded ? "" : "no ");
Debug(driver, 1, "using {}thread for game-loop", this->is_game_threaded ? "" : "no ");
void VideoDriver::StopGameThread()