diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp --- a/src/video/video_driver.cpp +++ b/src/video/video_driver.cpp @@ -21,6 +21,7 @@ #include "video_driver.hpp" bool _video_hw_accel; ///< Whether to consider hardware accelerated video drivers. +bool _video_vsync; ///< Whether we should use vsync (only if _video_hw_accel is enabled). void VideoDriver::GameLoop() {