diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp --- a/src/video/video_driver.cpp +++ b/src/video/video_driver.cpp @@ -41,7 +41,7 @@ bool VideoDriver::Tick() } /* Prevent drawing when switching mode, as windows can be removed when they should still appear. */ - if (this->HasGUI() && cur_ticks >= this->next_draw_tick && (_switch_mode == SM_NONE || HasModalProgress())) { + if (this->HasGUI() && cur_ticks >= this->next_draw_tick && (_switch_mode == SM_NONE || _game_mode == GM_BOOTSTRAP || HasModalProgress())) { this->next_draw_tick += this->GetDrawInterval(); /* Avoid next_draw_tick getting behind more and more if it cannot keep up. */ if (this->next_draw_tick < cur_ticks - ALLOWED_DRIFT * this->GetDrawInterval()) this->next_draw_tick = cur_ticks;