@@ -171,12 +171,22 @@ protected:
/**
* Unlock a previously locked video buffer.
*/
virtual void UnlockVideoBuffer() {}
* Paint the window.
virtual void Paint() {}
* Thread function for threaded drawing.
virtual void PaintThread() {}
std::chrono::steady_clock::duration GetGameInterval()
{
return std::chrono::milliseconds(MILLISECONDS_PER_TICK);
}
std::chrono::steady_clock::duration GetDrawInterval()